Lilly, Jaki and Warnes, Mark (2009) Designing Mobile Games for Learning: The mGBL Approach. Networks, 12. pp. 133-147. ISSN 1743-9787
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Abstract
This paper describes the technological environment and pedagogical frameworks underpinning the development of mobile game-based learning (mGBL) mobile games. A detailed description is given of the pedagogical and technical basis of the three game templates developed within the project, plus design and trialling details of each associated game. Finally, we discuss the development of our game authoring tool, which allows users to customise mGBL games, and locate and develop new games.
Item Type: | Journal Article |
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Keywords: | mobile games, serious games, m-learning |
Faculty: | Support Services |
SWORD Depositor: | Symplectic User |
Depositing User: | Symplectic User |
Date Deposited: | 31 Mar 2022 09:54 |
Last Modified: | 31 Mar 2022 10:03 |
URI: | https://arro.anglia.ac.uk/id/eprint/707443 |
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