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Survival Interventions in GTA: on the Limits of Performance in Virtual Environments

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posted on 2023-08-30, 15:39 authored by Martin Zeilinger
Resisting death in virtual worlds – a struggle that manifests in death’s other, survival – has the potential to emerge as key site of critical intervention in the cultural and computational logic of video games. This essay surveys a number of artistic experiments that pick up traditions and concerns of performance art (in particular the critiquing of socio- political power systems through the radical, performative use of bodies) in order to address conflicts at the intersections between the individual and the system(s) that frames its existence. In doing so, my aim is to explore the performative affordances of GTA game worlds specifically, and those of virtual worlds more generally.

History

Refereed

  • Yes

Volume

2

Issue number

1

Page range

15-27

Publication title

Video Game Art Reader

ISSN

2574-4712

Publisher

VGA Gallery

Place of publication

Chicago, IL

ISBN

9781389470455

File version

  • Accepted version

Language

  • eng

Legacy posted date

2018-09-27

Legacy creation date

2018-09-27

Legacy Faculty/School/Department

ARCHIVED Faculty of Arts, Law & Social Sciences (until September 2018)

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