Virtual Reality and Interaction Design for Education

Driver, Paul (2017) Virtual Reality and Interaction Design for Education. In: Innovate EdTech 2017, 11 November 2017, Loughborough University London.

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Virtual reality (VR) is becoming increasingly prevalent in a range of fields, including medicine, entertainment and language teaching. Providing users with choice and control, it can also capture spatial audio, increasing the sense of immersion. 360-degree video has significant potential but designing for immersion means designing for context, interaction and experience. We will consider these implications and look at the new skillset required to best take advantage of the affordances of VR.

Item Type: Conference or Workshop Item (Speech)
Keywords: Immersive learning, Interaction design, Virtual reality
Faculty: ARCHIVED Faculty of Health, Social Care & Education (until September 2018)
Depositing User: Paul Driver
Date Deposited: 20 Dec 2017 14:14
Last Modified: 09 Sep 2021 16:11

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