Virtual Reality and Interaction Design for Education

Driver, Paul (2017) Virtual Reality and Interaction Design for Education. In: Innovate EdTech 2017, 11 November 2017, Loughborough University London.

Full text not available from this repository.
Official URL: https://iedtech17.innovateevents.com/session/virtu...

Abstract

Virtual reality (VR) is becoming increasingly prevalent in a range of fields, including medicine, entertainment and language teaching. Providing users with choice and control, it can also capture spatial audio, increasing the sense of immersion. 360-degree video has significant potential but designing for immersion means designing for context, interaction and experience. We will consider these implications and look at the new skillset required to best take advantage of the affordances of VR.

Item Type: Conference or Workshop Item (Speech)
Keywords: Immersive learning, Interaction design, Virtual reality
Faculty: Faculty of Health, Social Care & Education (for research post September 2011)
Depositing User: Paul Driver
Date Deposited: 20 Dec 2017 14:14
Last Modified: 17 Jan 2018 16:46
URI: http://arro.anglia.ac.uk/id/eprint/702555

Actions (login required)

Edit Item Edit Item