Learning by design: language learning through digital games

Driver, Paul (2017) Learning by design: language learning through digital games. In: The Image in English Language Teaching. ELT Council, Malta, pp. 155-164. ISBN 978-99957-1-151-1

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Abstract

In recent years there has been a great deal of interest in the use of digital games in language teaching and broad agreement among researchers and practitioners that good games can be powerful learning tools. However, in the field of ELT much of this interest has been focused on using only peripheral aspects of games, such as digital badges and leaderboards or the gamifying of traditional language teaching materials and procedures. In this paper I take an alternative stance, viewing digital games as interactive systems. Each section guides the reader through the core mechanics of an archetypal game, describing and discussing how it can be used to develop key language skills.

Item Type: Book Chapter
Keywords: Language learning, Video games, Learning technologies
Faculty: Faculty of Health, Social Care & Education (for research post September 2011)
Depositing User: Paul Driver
Date Deposited: 20 Dec 2017 13:57
Last Modified: 20 Dec 2017 13:57
URI: http://arro.anglia.ac.uk/id/eprint/702552

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