Anglia Ruskin Research Online (ARRO)
Browse

File(s) under permanent embargo

Intelligent Physiotherapy Through Procedural Content Generation

conference contribution
posted on 2023-09-01, 13:59 authored by Shabnam Sadeghi Esfahlani, Tommy Thompson
This paper describes an avenue for artificial and computational intelligence techniques applied within games research to be deployed for purposes of physical therapy. We provide an overview of prototypical research focussed on the application of motion sensor input devices and virtual reality equipment for rehabilitation of motor impairment: an issue typical of patients of traumatic brain injuries. We highlight how advances in procedural content generation and player modelling can stimulate development in this area by improving quality of rehabilitation programmes and measuring patient performance.

History

Page range

27-30

ISBN

978-1-57735-773-5

Conference proceeding

Experimental AI in Games: Papers from the AIIDE Workshop AAAI Technical Report WS-16-22

Name of event

The Workshop Program of the Association for the Advancement of Artificial Intelligence’s Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-16)

Location

Burlingame, CA

Event start date

2016-10-08

Event finish date

2016-10-09

File version

  • Other

Language

  • eng

Legacy posted date

2016-11-22

Legacy creation date

2016-11-04

Legacy Faculty/School/Department

ARCHIVED Faculty of Science & Technology (until September 2018)

Usage metrics

    ARU Outputs

    Categories

    No categories selected

    Exports

    RefWorks
    BibTeX
    Ref. manager
    Endnote
    DataCite
    NLM
    DC